"Behold! The world's most powerful destructive force! kyahaha!~" - Spray before setting everything on fire

Summary

Solar Deity of Inferno is Spray's main ability (aside from sniping), capable of incinerating anything.. at the cost of range, Solar Deity of Inferno is a short ranged stand which can create stars from thin air, pretty much a glass cannon. While it can seem powerful, Spray is too dumb to use it to its max potential.

After a star is used (in an attack) the star will be lost forcing the user to create a new one (Flare Swarm and Ballistic Flash dont destroy the current star), the longer the user holds a star the more powerful it becomes when ready to use. The user can create multiple stars at the same time to multiply/stack other attacks, aswell as creating more stars buffs the Blast Shield passive, being able to destroy stronger projectiles.

Appearance

There is no defined appearance as Solar Deity of Inferno can manifest in different sizes and colors (Blue, Yellow, Red and Orange) the colors vary on the size and power of the star created, the sizes vary from 10cm to 150m. Usually, Spray manifests Solar Deity of Inferno as a 30m Red star to scare off his enemies.

Passives/Abilities

Passive Name Description
Passive 1
Heat
All of Solar Deity of Inferno attacks emit heat (around 20 °C to 1.5e+7 °C max).
Passive 2
Pyromaniac
The user is immune to high temperatures.
Passive 3
Blast Shield
Any weak projectiles that come within a 1m radius from the user will instantly burn to ashes (low caliber bullets/arrows/darts/etc).

Name Description
Creeping Sun
The user smashes Solar Deity of Inferno against the ground, burning everything on its range and instantly evaporizing whatever was smashed by it as well as creating a small weak earthquake and a weak short shockwave.
Ballistic Flash
Solar Deity of Inferno becomes extremely bright, blinding anyone that's looking at the user or star, trying to look at the user or star while Ballistic Flash is on will burn your eye reticles.
Star Casket
The user grabs his opponent and encases them in a medium sized star, the star quickly heats up, melting the enemy inside it, after that the star implodes from inside out. (Note: This attack can only be used in extremely close range)
Flare Swarm
A big swarm of mini flares comes out of the star to where the user aims them, exploding on impact.
Abyss-Nova
The user increases the mass of Solar Deity of Inferno above its maximum making it unstable, Solar Deity of Inferno proceeds to liberate all of its mass in a large explosion, a supernova (not actually as powerful as one) with an enourmus range, burning everything and destroying anything on its range (W-76 Thermonuclear Bomb range), this attack is only used as a last resource/panic attack, the user will NOT die from this, instead it will be left incredibly weakened without being able to move. (this attack has a 10 second charge up)
GIGA FLARE
The user aims his hand to where he wants the attack to be done, large stars will start appearing and exploding the second after, creating a chain of multiple explosions, incinerating anything inside it's area , the user is also vulnerable to any incoming attacks, as it gets locked onto place.

Trivia

  • It is currently unknown how Spray got this stand.
  • Before any attack is realized an alarm klaxon can be heard for a brief moment.
  • All of Solar Deity of Inferno attacks have AOE.
  • Spray is too dumb to know how to correctly use Solar Deity of Inferno, therefore she can easily be outsmarted.
  • Solar Deity of Inferno cannot be used under -10°C.
  • Spray likes to be referred as the "Sun God" or "Solar Deity".
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